A Grade 1 class from John Costello explored their own playground and the
ravine area near the school to begin thinking about places we play. They were keeping their community in mind, and
the fact that soon a new play park would be underway.
What
would be a good design? How could that
contribute to belonging and community?
Students arrived for their custom designed
week at Science School wearing bright yellow t-shirts announcing their intention
to show Courage, Commitment, Curiosity and Collaboration as they explored their
Big Idea with Donna Kipta, Coordinator Chevron
Open Minds Science School at TELUS SPARK.
The scaffolding of learning began with
students learning about exhibit design by Fluor Champion of Engineering Communication, Kat Dornian.
They also got a short visit from Meghan, who shared about programming in the Creative Kids
Museum. She talked about the importance of understanding that not everyone
likes the same kinds of activities (so you need to provide variety.) This
explained the need to have a sense of "empathy"
as part of the design process. For example, quiet reflective spaces in
parks or exhibit galleries are important.
From these conversations, students gathered some ideas about what might be
important for their own designs.
What better way to explore play than by being outside at
the Brainasium at TELUS Spark. Students played
in the park and sketched their favorite play experience and equipment and
then took a completely different perspective and mapped out a bird’s eye view of the layout of the Brainasium. That gave them the opportunity to talk about what else might be important
when designing for a purpose. “Grass is for worms to hide and trees clean
the air and have birds. When we build playgrounds, that’s important too.”
Then it was time to take a critical look at parks around
the world. Students offered thumbs up
and thumbs down and shared their thoughts on good design with Donna and Ali. Grade 1s know what they like! And surprise, it’s not always the same.
The Grade 1s, alongside parents,
teacher, and site coordinators co-constructed
a list of design criteria based on the learning. Students drew
upon all their ideas to create a collaborative
design plan of their own park. Feedback contributed to their design
plans which they eagerly shared.
With tables of materials to inspire creation, students incorporated their new insights to create a physical model of their park. The structural pieces were intended to be movable – for potential future iterations of the park in this design process. A stop motion animation character travelled through their combined designs in an iMovie to celebrate the week of learning.
With tables of materials to inspire creation, students incorporated their new insights to create a physical model of their park. The structural pieces were intended to be movable – for potential future iterations of the park in this design process. A stop motion animation character travelled through their combined designs in an iMovie to celebrate the week of learning.
And
the journey continues back at John Costello
School!
Submitted by Ita Kistorma CCSD
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